Power Level: 5.75
This is a typical Rakdos “Hazard” deck, where I play a bunch of permanents whose purpose is to slowly and passively damage and drain players of their life totals. I simply play nasty things, and watch as my opponents (and sometimes myself) die from playing the game. It just so happens that most of these permanents are enchantments, making this a weird Rakdos enchantress deck.
Kaervek the Merciless is a vicious, hateful, high-cmc creature that damages any target I choose when an opponent casts a spell, based on that spells cmc. Most people I’ve played with are always shocked by his ability, especially when I use it to kill their own commanders, even their planeswalkers. He is the finisher of this deck, what I play when I have no useful cards in hand and plenty of mana. He allows me to team up with my opponents to take down a problematic creature, planeswalker, or player; by simply having those opponents cast their spells.
There are many “mean” cards in the deck, that target certain players for extra cruelty. Rakdos’s Return is probably my favorite B/R card, and is usually my way for punishing a player for coming at me too hard. “Discard your hand and take X damage.” is what I say cooly as I cast it, followed by a gleeful chuckle. Mind Shatter accomplishes the hand hate angle as well. Captive Audience is a slow burn mean card, that usually spells the end for the player it enchants. Sorin Markov makes someone’s life total 10, which is usually merciless in a 40-life format. Thought Distortion is especially funny to play against a control player. And finally, most people new to the deck are shocked by Head Games. This cards lets me either king-make by giving someone a perfect hand for victory, or a hand full of lands. I usually choose the latter.
Death Cloud always pisses everyone off, as it is mass land destruction, hand hate, board wipe, and loss of life; all in one convenient package. It is the most hateful card in the deck.
As a Johnny (combo-player), I had to put an infinite combo in the deck. This one is a classic in Black/Red, and can be tutored for in it’s entirety with Final Parting.
This deck has a lot of fun pieces to it, and it lets me get my mean-spiritedness out of my system. However, it is a pretty bad deck. Many times I have gotten so low myself that I wind up dying to my own pieces. Also, it takes a long time to play my many costly spells and permanents. I take this deck out when I want to be casual, while passively affecting the game the whole way through.
I sometimes swap the commander out between 2 others: