The Great EDH Challenge: Yore-Tiller – Breya, Mud Shaper

Decklist: https://tappedout.net/mtg-decks/breya-mud-shaper/


Power Level: 7.3

Breya is a powerful artifact commander that serves as interaction in the command zone, in addition to being an excellent outlet for infinite mana. This deck can’t produce infinite mana, but it does enjoy generating plenty of artifact tokens to use in sacrifice shenanigans.

I’ve always preferred the “mud” border of the old artifacts, so I decided to make a deck themed around them. The release of the Brother’s War commander precons made this deck idea far more viable, and much of this deck uses cards from those. I could have increased the power and budget of this deck by including numerous other powerful “retro” artifacts, but I limited myself to only a few of those, such as Metalworker. Despite the deckbuilding limitation, the deck still has plenty of synergy, mainly revolving around artifact token generation and sacrifice.

Cards like Brudiclad, Telchor Engineer and Urza, Chief Artificer provide excellent free token generation on each of our turns. Other cards like Sai, Master Thopterist and Sharding Sphinx make us work a bit harder for our tokens, but not too hard. We use these artifact creature tokens to attack our opponents and to interact with them thanks to Breya and other cards like Oni-Cult Anvil. There is also a large amount of draw engines available in this deck. Bident of Thassa draws a card for each crature that deals combat damage, and is perhaps the best way to draw a large amount of cards in the deck. Value engines such as Thopter Shop and Thopter Spy Network are far more gradual and consistent ways to draw cards.

This deck is a more traditional EDH deck, where the playstyle tends to be a mix of battlecruiser and tinkering. Once we have a large amount of artifacts on the battlefield, we typically can do all sorts of things to both generate more value and expand our board presence. This deck wins with combat damage at least half of the time, usually with large constructs created by Urza, Lord High Artificer and Digsite Engineer. The other half of wins are attained through combos involving Ashnod’s AltarMarionette MasterSharuum the Hegemon, and Sculpting Steel. It always helps to have a way to close out a game using a combo that can be interacted with by casual, less-powerful decks.

I have plenty of artifact decks, as it is my favorite archetype in Magic. This deck does the usual tinker-y things that those decks tend to do, with a specialization in token generation. If you like having a lot of artifacts, then this is a fun deck to play.